From GoldenEye to Banjo-Kazooie: A Look at the Rise and Fall of Rare

A look back at the history of a developer we used to love and their fall from greatness.

Paul Tamburroby Paul Tamburro

Oh, Rare – what happened to you?

A staple of our childhoods, once upon a time it seemed you could do no wrong. Back in the days when you and Nintendo shared a strong, seemingly unbreakable relationship, you brought us classic game after classic game, seemingly never pausing for breath nor breaking a sweat.

Also See: Rare’s Next Xbox One Game Makes 2015 a “Huge Year”, Says Composer

Now, though, it’s the complete opposite. Each new release is more disappointing than the last, and we practically have to pinch ourselves to be reminded that you were the team behind the likes of GoldenEye 007 and Donkey Kong Country.

With rumors circulating that Rare is working on a game that will be “huge news” for Xbox One owners in 2015, and with our optimism practically run completely dry, it’s time to look at what went wrong with Rare from their rise to greatness, to their descent into mediocrity. 

Here’s our look at the rise and fall of the little British studio that could… and then eventually gave up.