Quantic Dream Says L.A. Noire Face Tech is ‘Dead End’

Heavy Rain's creator believes the facial recognition technology of L.A. Noire is a temporary solution.

Erik Norrisby Erik Norris


Just when we’re really digging on David Cage, boss of Quantic Dream and creator of Heavy Rain, for his humbling statements about Sony’s exemplary treatment of his studio, the man comes out and makes one hell of a bonehead comment that does nothing for anyone. While speaking with CVG, Cage claims that the facial recognition technology used in L.A. Noire is a “dead end.” That he and his colleagues at Quantic have already surpassed Rockstar and Bondi’s technical effort — we just haven’t seen it yet.

“I think [Motion Scan is] an interesting solution to a problem for now. But it’s also an interesting dead end,” said Cage to CVG.

“That’s exactly what I feel. Their technique is incredibly expensive and they will never be able to shoot body and face at the same time.”

Cage went on to explain how his team at Quantic is already able to capture both face and body simultaneously, putting the technology to use as we speak with not only the studio’s future games, but also lending it out to film studios for movie projects.

“We see a huge difference between shooting the face and body separately and shooting everything at the same time. Suddenly you’ve got a real sense of acting that is consistent. You can’t imagine how related what you say with your face is to what your body does,” Cage said. “[MotionScan] will never be able to do that.”

“I think L.A Noire looks good – honestly, it does – but I don’t think they’ll go much further than where they are.

“With the technology we use, we can improve; there is a lot of room for improvement and we hope to show very soon where we are now.”

Why Cage would openly say things like this so early is beyond us. It seems like he’s just picking a fight to pick a fight. This not only hurts his image (as well as the company he runs), but it also raises the bar incredibly high for Quantic Dream’s next title. If Quantic’s next game isn’t the be-all and end-all of motion capture, you can believe someone will be calling out Cage on these very remarks. Let’s hope Cage can back up his words with whatever project Quantic shows off next. For his sake.

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